The game is based on the XNA sample "Catapult Wars Lab". We'll reuse the assets from that game as we develop a new version for Windows 8 based on web technologies. We'll reuse the assets from that game as we develop a new version for Windows 8 based on web technologies.
About the Author
Chris Bowen is a Developer Evangelist with Microsoft in the Boston area. He works with all things .NET, but has specialties in application architecture and building highly-scalable transactional web systems. A software architect and engineer with over 15 years of experience, Chris joined Microsoft after holding senior positions at Monster.com, VistaPrint, Staples, and IDX Systems. He is coauthor of "Professional Visual Studio 2005 Team System" from WROX and the upcoming "Essential Windows Communication Foundation" from Addison-Wesley. He holds an M.S. in Computer Science and a B.S. in Management Information Systems, both from Worcester Polytechnic Institute.